EvoWorld.io Wiki
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[[File:E6F5AFB2-340F-4E8F-983D-A84A4CBF9A9C.jpeg|thumb|The icon of an ability shown in the game]]
 
'''{{PAGENAME}}''' are an essential Game Element in [[EvoWorld.io]]. Every playable [[Animals|Animal]] has its own ability that can either defend itself, increasing its safety when encountering certain conditions, make attacking prey easier, or even help find food. Abilities vary across animals, but some animals share the same abilities. Some even have hidden skills. Below is the list of all current abilities that can be used.
 
   
__TOC__
 
== Beginner's luck ([[Fly]]) ==
 
[[File:Beginner's Luck-ability.png|thumb]]
 
Type: Passive
 
   
Description: You have a 50% chance to dodge a predator's attack.
 
   
  +
'''Skills''', also known as '''Abilities''', are a feature that every [[Characters|'''character''']] in the game possesses, and may be used for defense, offensive, both, or other ways to support the said character. Each skill has a type which indicates whether it is automatic (or '''passive''') or must be activated by the player (or '''active''').
== Flower love ([[Butterfly]]) ==
 
[[File:Flower Love-ability.png|thumb]]
 
Type: Passive
 
   
  +
Passive skills are automatically triggered under certain conditions; for example, when a Fly's predator attempts to attack it, the Fly's skill will automatically release an orange note saying "Miss" and the said Fly will not receive damage. Active skills are triggered when a user (on mobile) taps on a special skill icon near the bottom-right corner of their screen or (on PC/laptop) clicks '''space''' or right-clicks.
Description: You become [almost] invisible to [non] predators when sitting on a [[Flower]] [touching also works].
 
   
  +
Below are a list of skills currently in the game describing what they do and what they are.
   
== Infection ([[Mosquito]]) ==
+
== Beginner’s Luck ==
  +
{{Skill|Image=Beginner's Luck-ability.png|Name=Beginner's Luck|Type=Passive|Description=You have a 50% chance to dodge a predator's attack. Note: a text colored in orange reading "Miss" will appear on your character.
[[File:Infection-ability.png|thumb]]
 
Type: Passive
 
   
  +
'''<span style="color:white;">Users: <br>[[File:Fly (CS).png|40x40px]] [[Fly]]</span>'''}}
Description: When a predator [player only, excluding reapers] bites you, there is a 20% chance that the predator will be infected. If the predator is infected then every second it loses 1% of its max health. The only way to be uninfected is to drink water.
 
   
  +
== Flower Love ==
  +
{{Skill|Image=Flower Love-ability.png|Name=Flower Love|Type=Passive|Description=You become invisible to predators and transparent to all other characters when in contact with a [[Flower]].
   
  +
'''<span style="color:white;">Users: <br>[[File:Butterfly (CS).png|40x40px]] [[Butterfly]]</span>'''}}
== Sting ([[Wasp]], [[Hornet]]) ==
 
[[File:Sting-ability.png|thumb]]
 
Type: Passive
 
   
  +
== Infection ==
Description: You have a 20%/25% chance [Wasp/Hornet respectively] to sting a prey [players and [[:Category:Alive|alive]] prey only]. If the prey is poisoned then every second it loses 2% of its max health. The only way to be detoxed is to drink water.
 
  +
{{Skill|Image=Infection-ability.png|Name=Infection|Type=Passive|Description=You have a 20% chance to infect a predator who is in contact with you, with the exception of the reapers ([[Ghostly Reaper]]s, [[Pumpkin Ghost]]s, and [[Grim Reaper]]s). When infected, they will turn red and lose 1% health every second until they contact [[Water]].
   
  +
'''<span style="color:white;">Users: <br>[[File:Mosquito.png|40x40px]] [[Mosquito]]</span>'''}}
   
== Grab prey ([[Dragonfly]]) ==
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== Sting ([[Wasp]] | [[Hornet]]) ==
  +
{{Skill|Image=Sting-ability.png|Name=Sting|Type=Passive|Description=You have a 25% chance to sting a player or alive NPC you can consume. If poisoned, they lose 2% of max health per second until they contact water.}}
[[File:Grab prey-ability.png|thumb]]
 
Type: Passive
 
 
Cooldown time: 20s
 
   
 
== Grab Prey ([[Dragonfly]]) ==
Description: You grab prey for 4 seconds (players only).
 
  +
{{Skill|Image=Grab prey-ability.png|Name=Grab Prey|Type=Passive|Cooldown=20s|Description=You grab consumable players for 4 seconds.}}
   
 
== Hunger ([[Pigeon]]) ==
 
== Hunger ([[Pigeon]]) ==
  +
{{Skill|Image=Hunger-ability.png|Name=Hunger|Type=Passive|Cooldown=20s|Description=You eat food in 1 bite.}}
[[File:Hunger-ability.png|thumb|100px]]
 
Type: Passive
 
   
 
== Diving ([[Duck]] | [[Pelican]] | [[Seagull]]) ==
Cooldown time: 20s
 
  +
{{Skill|Image=Diving-ability.png|Name=Diving|Type=Passive|Description=You swim faster and hold your oxygen levels longer when underwater. You also have better vision underwater and hold the speed of your oxygen drop when you evolve.}}
 
Description: You eat food in 1 bite.
 
 
== Diving ([[Duck]], [[Pelican]], [[Seagull]]) ==
 
[[File:Diving-ability.png|thumb|100px]]
 
Type: Passive
 
 
Description: You can stay longer underwater. You also swim faster in water.
 
 
Hidden skill: You also have a better vision underwater and you hold you oxygen levels when you evolve.
 
   
 
== Swoop ([[Blue Bird]], [[Red Bird]], [[Blackbird]], [[Maroon Bird]]) ==
 
== Swoop ([[Blue Bird]], [[Red Bird]], [[Blackbird]], [[Maroon Bird]]) ==
 
{{Skill|Image=Swoop-ability.png|Name=Swoop|Type=Active|Description=You glide (can't fly) for 3 seconds (or until you hit something). If you hit prey or food you do double damage.}}
[[File:Swoop-ability.png|thumb|100px]]
 
Type: Active
 
 
Cooldown time: 8s
 
 
Description: You glide (can't fly) for 3 seconds (or until you hit something). If you hit prey or food you do double damage.
 
   
 
== Laying egg ([[Hen]]) ==
 
== Laying egg ([[Hen]]) ==
  +
{{Skill|Image=Egg-ability.png|Name=Laying egg|Type=Passive|Cooldown=6s|Description=You lay eggs on the ground. You get 50 experience points for every egg laid (does not increase with XP bonuses).}}
[[File:Egg-ability.png|thumb]]
 
Type: Passive
 
 
Cooldown time: 6 seconds.
 
 
Description: You lay eggs on the ground [Sewers excluded]. You get 50 experience points for every egg laid.
 
   
 
== Fruit eater ([[Parrot]]) ==
 
== Fruit eater ([[Parrot]]) ==
  +
{{Skill|Image=Fruit Eater-ability.png|Name=Fruit eater|Type=Passive|Description=You have a 25% chance to eat a fruit in one bite.}}
[[File:Fruit Eater-ability.png|thumb]]
 
Type: Passive
 
 
Description: You have a 25% chance to instantly eat a fruit.
 
 
   
 
== Frog hunter ([[Stork]]) ==
 
== Frog hunter ([[Stork]]) ==
 
{{Skill|Image=Frog Hunter-ability.png|Name=Frog hunter|Type=Passive|Cooldown=2s|Description=You have a 35% chance to find a frog in the swamp (mud only). If you found a frog, you will gobble it up instantly.}}
[[File:Frog Hunter-ability.png|thumb|100px]]
 
Type: Passive
 
 
Cooldown time: 2s
 
 
Description: You have a 35% chance to find a frog in the swamp [mud only]. If you found a frog, you will gobble it up instantly.
 
   
 
== Digging ([[Turkey]]) ==
 
== Digging ([[Turkey]]) ==
 
{{Skill|Image=Digging-ability.png|Name=Digging|Type=Passive|Cooldown=10s|Description=You have a 40% chance to find a worm on the ground (only the surface [[Blocks]] in Grasslands or the Jungle). If you found a worm, you gobble it up instantly. }}
[[File:Digging-ability.png|thumb]]
 
Type: Passive
 
 
Cooldown time: 10s
 
 
Description: You have a 40% chance to find a worm on the ground [only the surface [[Blocks]] in Grasslands or the Jungle]. If you found a worm, you gobble it up instantly.
 
 
   
 
== Echolocation ([[Bat]]) ==
 
== Echolocation ([[Bat]]) ==
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Cooldown time: 5s
 
Cooldown time: 5s
   
Description: You eat food (no players) in 1 bite.
+
Description: You eat the next food (no players) in 1 bite.
   
 
== Excellent Hunter ([[Owl]], [[Snowy Owl]]) ==
 
== Excellent Hunter ([[Owl]], [[Snowy Owl]]) ==
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Type: Passive
 
Type: Passive
   
Description: You deal critical damage to players in a 10% chance [Snowy Owl hasn't any playable prey so this doesn't matter for it] and non-playable food with a 50% chance. You also have a better vision in the dark.
+
Description: You deal critical damage to players in a 10% chance (Snowy Owl has no player-controlled prey so this does not matter) and non-playable food with a 50% chance. You also have better vision in the dark.
   
 
== Speed Up ([[Falcon]], [[Eagle]], [[Hawk]], [[Pumpkin (Animal)|Pumpkin]]) ==
 
== Speed Up ([[Falcon]], [[Eagle]], [[Hawk]], [[Pumpkin (Animal)|Pumpkin]]) ==
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Cooldown time: 7s
 
Cooldown time: 7s
   
Description: You increase your speed rapidly [but shortly].
+
Description: You increase your speed rapidly (but shortly).
   
 
Hidden Skill (Pumpkin only): You quench your thirst in the Fire of Death.
 
Hidden Skill (Pumpkin only): You quench your thirst in the Fire of Death.
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Type: Passive
 
Type: Passive
   
Description: You have a 25% chance to deal critical damage to prey and food [both player-controlled animals and non-playable entities]. You also have a full vision in the dark.
+
Description: You have a 25% chance to deal critical damage to prey and food (both player-controlled Characters and non-playable entities). You also have full vision in the dark.
   
== Tough Skin ([[Pterodactyl Child]], [[Pterodactyl]]) ==
+
== Thick Skin ([[Pterodactyl Child]], [[Pterodactyl]]) ==
 
[[File:Block-ability.png|thumb|100px]]
 
[[File:Block-ability.png|thumb|100px]]
 
Type: Passive
 
Type: Passive
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Cooldown: 25s
 
Cooldown: 25s
   
Description: You block the next attack [Can't block the Fireball and Flame abilities].
+
Description: You block the next attack ('''Note:''' You can't block the Fireball and Flame abilities).
   
 
== Poisoning ([[Swamp Monster]]) ==
 
== Poisoning ([[Swamp Monster]]) ==
 
[[File:Poisoning Ability.png|thumb]]
 
Type: Passive
 
Type: Passive
   
Description: You have a 100% chance to poison a prey [players and [[:Category:Alive|alive]] prey only]. If a prey is poisoned then every second it loses 3% of max health. The only way to be detoxified is to drink water.
+
Description: You have a 100% chance to poison a prey (players and alive prey only). If a prey is poisoned then every second it loses 3% of max health. The only way to be detoxified is to drink water.
   
Hidden effect: You swim faster and quench your thirst faster in mud.
+
Hidden skill: You swim and quench your thirst faster in mud.
   
 
== Stone Skin ([[Stone Eater]]) ==
 
== Stone Skin ([[Stone Eater]]) ==
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Type: Passive
 
Type: Passive
   
Description: You block 75% of attacks.
+
Description: You have a 75% chance to block an attack.
   
 
== Hot Bath ([[Demonic Egg Eater]]) ==
 
== Hot Bath ([[Demonic Egg Eater]]) ==
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Cooldown time: 20s
 
Cooldown time: 20s
   
Description: After the attack, the victim (players only) is paralyzed [can't fly, but can still go left or right] for 4 seconds. You have a full vision in the dark. Also, you can swim in lava. You quench your thirst in lava.
+
Description: If you touch a victim (players only) it's paralyzed (can't fly, but can still go left or right) for 4 seconds. You have full vision in the dark. Also, you can swim in lava. You quench your thirst in lava.
   
 
== Burn in Hell ([[Demonic Imp]]) ==
 
== Burn in Hell ([[Demonic Imp]]) ==
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Type: Passive
 
Type: Passive
   
Description: You have a 33.33% [or 1/3] chance to set a prey on fire [only players and alive prey]. If the prey is set on fire then every second it loses 5% of max health. The only way to extinguish the fire is to drink water. Also, you can swim in lava. You quench your thirst in lava.
+
Description: You have a 33.33% (or 1/3) chance to set a prey on fire (only players and alive prey). If the prey is set on fire then every second it loses 5% of max health. The only way to extinguish the fire is to drink water. Also, you can swim in lava. You quench your thirst in lava.
   
 
== Fireball ([[Dragon]]) ==
 
== Fireball ([[Dragon]]) ==
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Cooldown time: 8 seconds
 
Cooldown time: 8 seconds
   
Description: You create a fireball. If the fireball touches a victim, the victim loses 25% of max health and is set on fire (only players). When the prey is on fire then every second it loses 3% of max health. Fireballs also produce light.
+
Description: You create a fireball. If the fireball touches a victim, the victim loses 25% of max health and is set on fire (only players). When the prey is on fire then every second it loses 3% of max health.
  +
  +
Hidden skill: Fireballs produce light, if a fireball hits a block, wall or non-playable entity that is not its prey, the fireball disappears.
   
 
== Flame ([[Phoenix]]) ==
 
== Flame ([[Phoenix]]) ==
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Cooldown Time: 8 seconds
 
Cooldown Time: 8 seconds
   
Description: You have a 100% chance to set prey on fire. If the prey is on fire, it loses 5% of its max health every second. The only way to extinguish fire is to go in water (or mud). Also, you can swim in lava [you quench you thirst in lava]. Also, it [your ability] temporarily increases your FoV against darkness.
+
Description: You have a 100% chance to set prey on fire. If the prey is on fire, it loses 5% of its max health every second. The only way to extinguish fire is to go in water (or mud). Also, you can swim in lava you quench your thirst in lava.
  +
 
''*Note: Fire is in a small radius around you making a star formation.''
   
  +
Hidden Skill: Using your skill in the dark will make you have better vision.
''Note: Fire is in a small radius around you making a star formation.''
 
   
 
== To the Moon ([[Cosmic Insect]]*, [[Cosmic Big Eye]], [[Cosmic Angry Eye]], [[Cosmic Bat]], [[Overfed Cosmic Bat]]**) ==
 
== To the Moon ([[Cosmic Insect]]*, [[Cosmic Big Eye]], [[Cosmic Angry Eye]], [[Cosmic Bat]], [[Overfed Cosmic Bat]]**) ==
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Description: In space you move naturally and lose less oxygen. If your oxygen level is low, look for Cosmic Plants.
 
Description: In space you move naturally and lose less oxygen. If your oxygen level is low, look for Cosmic Plants.
   
''*Note: Cosmic Plants also give XP to Cosmic Insects.''
+
''*Note: [[Cosmic Plant]]s also give XP to Cosmic Insects.''
   
''**Note: Code-wise, this is the ability for the Overfed Cosmic Bat, but it can't move anyway so it doesn't matter for it, and it's invincible.''
+
''**Note: Code-wise, this is the ability for the Overfed Cosmic Bat, but since it can't move, so it doesn't matter for it. By the way, it's invincible.''
   
 
== Immortality ([[Ghost]]) ==
 
== Immortality ([[Ghost]]) ==
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Type: Passive
 
Type: Passive
   
Description: You are immortal. You can take a break from the game.
+
Description: You are immortal. You can take a break from the game.*
   
 
Hidden Skill: You have full vision in the dark.
 
Hidden Skill: You have full vision in the dark.
   
''*Note: If you stay inactive in the server for too long, you will respawn as a Fly with 0 XP.''
+
''*Note: If you stay inactive in the server for too long, you might disconnect and will respawn as a Fly with 0 XP.''
   
 
== Scythe Attack ([[Ghostly Reaper]], [[Pumpkin Ghost]], [[Grim Reaper]]) ==
 
== Scythe Attack ([[Ghostly Reaper]], [[Pumpkin Ghost]], [[Grim Reaper]]) ==
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Cooldown time: 0.5s
 
Cooldown time: 0.5s
   
Description: You throw your scythe to kill prey [all kinds of prey, the only method to kill prey. Damage is 25%/30%/35% for Ghostly Reaper, Pumpkin Ghost, and Grim Reaper respectively].
+
Description: You throw your scythe to kill prey (all kinds of prey, the only method to kill prey). Damage the scythe deals is 25% ([[Ghostly Reaper]]) 30%, ([[Pumpkin Ghost]]) and 35% ([[Grim Reaper]]).
   
Hidden Skill: You have full vision in the dark (since Ghostly Reaper can enter most cave systems, only it will use its hidden skill effectively).
+
Hidden Skill: You have full vision in the dark (since [[Ghostly Reaper]] can enter most cave systems, only it will use its hidden skill effectively).
   
 
== Gallery ==
 
== Gallery ==
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Mosquito Grabber.png|A [[Dragonfly]] grabbing a [[Mosquito]]
 
Mosquito Grabber.png|A [[Dragonfly]] grabbing a [[Mosquito]]
 
Screenshot (1858).png|A pigeon evolving to a duck while using hunger.
 
Screenshot (1858).png|A pigeon evolving to a duck while using hunger.
289D4CC1-4C9D-4BDD-B437-5D49150FABF4.jpeg|A Fireball
+
Fire ball.jpeg|A Fireball
 
4FE0C344-BC93-48F0-A537-1F26EB38B916.jpeg|A Phoenix using its ability around a group of players.
 
4FE0C344-BC93-48F0-A537-1F26EB38B916.jpeg|A Phoenix using its ability around a group of players.
  +
Arrowup.png|The arrow that used to point at your skill.
 
</gallery>
 
</gallery>
   

Latest revision as of 01:53, 6 April 2024

Yeti Safety Helmet
Under Construction

This article is under construction. Please do not revert any mass changes to this article until this notice is removed.

Mad Bat Spy Glass
This article contains Spoilers.


Skills, also known as Abilities, are a feature that every character in the game possesses, and may be used for defense, offensive, both, or other ways to support the said character. Each skill has a type which indicates whether it is automatic (or passive) or must be activated by the player (or active).

Passive skills are automatically triggered under certain conditions; for example, when a Fly's predator attempts to attack it, the Fly's skill will automatically release an orange note saying "Miss" and the said Fly will not receive damage. Active skills are triggered when a user (on mobile) taps on a special skill icon near the bottom-right corner of their screen or (on PC/laptop) clicks space or right-clicks.

Below are a list of skills currently in the game describing what they do and what they are.

Beginner’s Luck

Beginner's Luck-ability

Beginner's Luck


TYPE:
Passive

DESCRIPTION: You have a 50% chance to dodge a predator's attack. Note: a text colored in orange reading "Miss" will appear on your character.

Users:
Fly (CS) Fly

Flower Love

Flower Love-ability

Flower Love


TYPE:
Passive

DESCRIPTION: You become invisible to predators and transparent to all other characters when in contact with a Flower.

Users:
Butterfly (CS) Butterfly

Infection

Infection-ability

Infection


TYPE:
Passive

DESCRIPTION: You have a 20% chance to infect a predator who is in contact with you, with the exception of the reapers (Ghostly Reapers, Pumpkin Ghosts, and Grim Reapers). When infected, they will turn red and lose 1% health every second until they contact Water.

Users:
Mosquito Mosquito

Sting (Wasp | Hornet)

Sting-ability

Sting


TYPE:
Passive

DESCRIPTION: You have a 25% chance to sting a player or alive NPC you can consume. If poisoned, they lose 2% of max health per second until they contact water.

Grab Prey (Dragonfly)

Grab prey-ability

Grab Prey


TYPE:
Passive

DESCRIPTION: You grab consumable players for 4 seconds.

Hunger (Pigeon)

Hunger-ability

Hunger


TYPE:
Passive

DESCRIPTION: You eat food in 1 bite.

Diving (Duck | Pelican | Seagull)

Diving-ability

Diving


TYPE:
Passive

DESCRIPTION: You swim faster and hold your oxygen levels longer when underwater. You also have better vision underwater and hold the speed of your oxygen drop when you evolve.

Swoop (Blue Bird, Red Bird, Blackbird, Maroon Bird)

Swoop-ability

Swoop


TYPE:
Active

DESCRIPTION: You glide (can't fly) for 3 seconds (or until you hit something). If you hit prey or food you do double damage.

Laying egg (Hen)

Egg-ability

Laying egg


TYPE:
Passive

DESCRIPTION: You lay eggs on the ground. You get 50 experience points for every egg laid (does not increase with XP bonuses).

Fruit eater (Parrot)

Fruit Eater-ability

Fruit eater


TYPE:
Passive

DESCRIPTION: You have a 25% chance to eat a fruit in one bite.

Frog hunter (Stork)

Frog Hunter-ability

Frog hunter


TYPE:
Passive

DESCRIPTION: You have a 35% chance to find a frog in the swamp (mud only). If you found a frog, you will gobble it up instantly.

Digging (Turkey)

Digging-ability

Digging


TYPE:
Passive

DESCRIPTION: You have a 40% chance to find a worm on the ground (only the surface Blocks in Grasslands or the Jungle). If you found a worm, you gobble it up instantly.

Echolocation (Bat)

Echolocation-ability

Type: Passive

Description: You have full vision in the dark.

Bloodthirstiness (Vulture, Raven)

Bloodthirstiness-ability

Type: Passive

Cooldown time: 5s

Description: You eat the next food (no players) in 1 bite.

Excellent Hunter (Owl, Snowy Owl)

Hunter-ability

Type: Passive

Description: You deal critical damage to players in a 10% chance (Snowy Owl has no player-controlled prey so this does not matter) and non-playable food with a 50% chance. You also have better vision in the dark.

Speed Up (Falcon, Eagle, Hawk, Pumpkin)

Speed up-ability

Type: Active

Cooldown time: 7s

Description: You increase your speed rapidly (but shortly).

Hidden Skill (Pumpkin only): You quench your thirst in the Fire of Death.

Rage (Mad Bat)

Rage-ability

Type: Passive

Description: You have a 25% chance to deal critical damage to prey and food (both player-controlled Characters and non-playable entities). You also have full vision in the dark.

Thick Skin (Pterodactyl Child, Pterodactyl)

Block-ability

Type: Passive

Cooldown: 25s

Description: You block the next attack (Note: You can't block the Fireball and Flame abilities).

Poisoning (Swamp Monster)

Poisoning Ability

Type: Passive

Description: You have a 100% chance to poison a prey (players and alive prey only). If a prey is poisoned then every second it loses 3% of max health. The only way to be detoxified is to drink water.

Hidden skill: You swim and quench your thirst faster in mud.

Stone Skin (Stone Eater)

Stone Skin-ability

Type: Passive

Description: You have a 75% chance to block an attack.

Hot Bath (Demonic Egg Eater)

Hot Bath-ability

Type: Passive

Description: You can swim in lava. In addition, you quench your thirst in lava.

Fear (Demonic Bat)

Fear-ability

Type: Passive

Cooldown time: 20s

Description: If you touch a victim (players only) it's paralyzed (can't fly, but can still go left or right) for 4 seconds. You have full vision in the dark. Also, you can swim in lava. You quench your thirst in lava.

Burn in Hell (Demonic Imp)

Burn in Hell-ability

Type: Passive

Description: You have a 33.33% (or 1/3) chance to set a prey on fire (only players and alive prey). If the prey is set on fire then every second it loses 5% of max health. The only way to extinguish the fire is to drink water. Also, you can swim in lava. You quench your thirst in lava.

Fireball (Dragon)

Fireball-ability

Type: Active

Cooldown time: 8 seconds

Description: You create a fireball. If the fireball touches a victim, the victim loses 25% of max health and is set on fire (only players). When the prey is on fire then every second it loses 3% of max health.

Hidden skill: Fireballs produce light, if a fireball hits a block, wall or non-playable entity that is not its prey, the fireball disappears.

Flame (Phoenix)

Flame-ability

Type: Active

Cooldown Time: 8 seconds

Description: You have a 100% chance to set prey on fire. If the prey is on fire, it loses 5% of its max health every second. The only way to extinguish fire is to go in water (or mud). Also, you can swim in lava you quench your thirst in lava.

*Note: Fire is in a small radius around you making a star formation.

Hidden Skill: Using your skill in the dark will make you have better vision.

To the Moon (Cosmic Insect*, Cosmic Big Eye, Cosmic Angry Eye, Cosmic Bat, Overfed Cosmic Bat**)

To The Moon-ability

Type: Passive

Description: In space you move naturally and lose less oxygen. If your oxygen level is low, look for Cosmic Plants.

*Note: Cosmic Plants also give XP to Cosmic Insects.

**Note: Code-wise, this is the ability for the Overfed Cosmic Bat, but since it can't move, so it doesn't matter for it. By the way, it's invincible.

Immortality (Ghost)

Immortality-ability

Type: Passive

Description: You are immortal. You can take a break from the game.*

Hidden Skill: You have full vision in the dark.

*Note: If you stay inactive in the server for too long, you might disconnect and will respawn as a Fly with 0 XP.

Scythe Attack (Ghostly Reaper, Pumpkin Ghost, Grim Reaper)

Scythe-ability

Type: Active

Cooldown time: 0.5s

Description: You throw your scythe to kill prey (all kinds of prey, the only method to kill prey). Damage the scythe deals is 25% (Ghostly Reaper) 30%, (Pumpkin Ghost) and 35% (Grim Reaper).

Hidden Skill: You have full vision in the dark (since Ghostly Reaper can enter most cave systems, only it will use its hidden skill effectively).

Gallery