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− | {{Spoiler}} |
+ | {{Under Construction}}{{Spoiler}} |
− | [[File:E6F5AFB2-340F-4E8F-983D-A84A4CBF9A9C.jpeg|thumb|The icon of an ability shown in the game]] |
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− | '''{{PAGENAME}}''' are an essential Game Element in [[EvoWorld.io]]. Every playable [[Animals|Animal]] has its own ability that can either defend itself, increasing its safety when encountering certain conditions, make attacking prey easier, or even help find food. Abilities vary across animals, but some animals share the same abilities. Some even have hidden skills. Below is the list of all current abilities that can be used. |
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− | __TOC__ |
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− | == Beginner's luck ([[Fly]]) == |
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⚫ | |||
− | Type: Passive |
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− | Description: You have a 50% chance to dodge a predator's attack. |
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+ | '''Skills''', also known as '''Abilities''', are a feature that every [[Characters|'''character''']] in the game possesses, and may be used for defense, offensive, both, or other ways to support the said character. Each skill has a type which indicates whether it is automatic (or '''passive''') or must be activated by the player (or '''active'''). |
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⚫ | |||
− | [[File:Flower Love-ability.png|thumb]] |
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− | Type: Passive |
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+ | Passive skills are automatically triggered under certain conditions; for example, when a Fly's predator attempts to attack it, the Fly's skill will automatically release an orange note saying "Miss" and the said Fly will not receive damage. Active skills are triggered when a user (on mobile) taps on a special skill icon near the bottom-right corner of their screen or (on PC/laptop) clicks '''space''' or right-clicks. |
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− | Description: You become [almost] invisible to [non] predators when sitting on a [[Flower]] [touching also works]. |
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+ | Below are a list of skills currently in the game describing what they do and what they are. |
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− | == |
+ | == Beginner’s Luck == |
+ | {{Skill|Image=Beginner's Luck-ability.png|Name=Beginner's Luck|Type=Passive|Description=You have a 50% chance to dodge a predator's attack. Note: a text colored in orange reading "Miss" will appear on your character. |
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− | [[File:Infection-ability.png|thumb]] |
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− | Type: Passive |
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+ | '''<span style="color:white;">Users: <br>[[File:Fly (CS).png|40x40px]] [[Fly]]</span>'''}} |
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− | Description: When a predator [player only, excluding reapers] bites you, there is a 20% chance that the predator will be infected. If the predator is infected then every second it loses 1% of its max health. The only way to be uninfected is to drink water. |
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+ | == Flower Love == |
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+ | {{Skill|Image=Flower Love-ability.png|Name=Flower Love|Type=Passive|Description=You become invisible to predators and transparent to all other characters when in contact with a [[Flower]]. |
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+ | '''<span style="color:white;">Users: <br>[[File:Butterfly (CS).png|40x40px]] [[Butterfly]]</span>'''}} |
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− | == Sting ([[Wasp]], [[Hornet]]) == |
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− | [[File:Sting-ability.png|thumb]] |
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− | Type: Passive |
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+ | == Infection == |
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− | Description: You have a 20%/25% chance [Wasp/Hornet respectively] to sting a prey [players and [[:Category:Alive|alive]] prey only]. If the prey is poisoned then every second it loses 2% of its max health. The only way to be detoxed is to drink water. |
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+ | {{Skill|Image=Infection-ability.png|Name=Infection|Type=Passive|Description=You have a 20% chance to infect a predator who is in contact with you, with the exception of the reapers ([[Ghostly Reaper]]s, [[Pumpkin Ghost]]s, and [[Grim Reaper]]s). When infected, they will turn red and lose 1% health every second until they contact [[Water]]. |
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+ | '''<span style="color:white;">Users: <br>[[File:Mosquito.png|40x40px]] [[Mosquito]]</span>'''}} |
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− | == |
+ | == Sting ([[Wasp]] | [[Hornet]]) == |
+ | {{Skill|Image=Sting-ability.png|Name=Sting|Type=Passive|Description=You have a 25% chance to sting a player or alive NPC you can consume. If poisoned, they lose 2% of max health per second until they contact water.}} |
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− | [[File:Grab prey-ability.png|thumb]] |
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− | Type: Passive |
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− | |||
− | Cooldown time: 20s |
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⚫ | |||
− | Description: You grab prey for 4 seconds (players only). |
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+ | {{Skill|Image=Grab prey-ability.png|Name=Grab Prey|Type=Passive|Cooldown=20s|Description=You grab consumable players for 4 seconds.}} |
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== Hunger ([[Pigeon]]) == |
== Hunger ([[Pigeon]]) == |
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+ | {{Skill|Image=Hunger-ability.png|Name=Hunger|Type=Passive|Cooldown=20s|Description=You eat food in 1 bite.}} |
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− | [[File:Hunger-ability.png|thumb|100px]] |
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− | Type: Passive |
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⚫ | |||
− | Cooldown time: 20s |
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+ | {{Skill|Image=Diving-ability.png|Name=Diving|Type=Passive|Description=You swim faster and hold your oxygen levels longer when underwater. You also have better vision underwater and hold the speed of your oxygen drop when you evolve.}} |
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− | |||
− | Description: You eat food in 1 bite. |
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− | |||
⚫ | |||
− | [[File:Diving-ability.png|thumb|100px]] |
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− | Type: Passive |
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− | |||
− | Description: You can stay longer underwater. You also swim faster in water. |
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− | |||
− | Hidden skill: You also have a better vision underwater and you hold you oxygen levels when you evolve. |
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== Swoop ([[Blue Bird]], [[Red Bird]], [[Blackbird]], [[Maroon Bird]]) == |
== Swoop ([[Blue Bird]], [[Red Bird]], [[Blackbird]], [[Maroon Bird]]) == |
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⚫ | |||
− | [[File:Swoop-ability.png|thumb|100px]] |
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− | Type: Active |
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− | |||
− | Cooldown time: 8s |
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− | |||
⚫ | |||
== Laying egg ([[Hen]]) == |
== Laying egg ([[Hen]]) == |
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+ | {{Skill|Image=Egg-ability.png|Name=Laying egg|Type=Passive|Cooldown=6s|Description=You lay eggs on the ground. You get 50 experience points for every egg laid (does not increase with XP bonuses).}} |
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− | [[File:Egg-ability.png|thumb]] |
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− | Type: Passive |
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− | |||
− | Cooldown time: 6 seconds. |
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− | |||
− | Description: You lay eggs on the ground [Sewers excluded]. You get 50 experience points for every egg laid. |
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== Fruit eater ([[Parrot]]) == |
== Fruit eater ([[Parrot]]) == |
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+ | {{Skill|Image=Fruit Eater-ability.png|Name=Fruit eater|Type=Passive|Description=You have a 25% chance to eat a fruit in one bite.}} |
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− | [[File:Fruit Eater-ability.png|thumb]] |
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− | Type: Passive |
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− | |||
− | Description: You have a 25% chance to instantly eat a fruit. |
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− | |||
== Frog hunter ([[Stork]]) == |
== Frog hunter ([[Stork]]) == |
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⚫ | |||
− | [[File:Frog Hunter-ability.png|thumb|100px]] |
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− | Type: Passive |
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− | |||
− | Cooldown time: 2s |
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− | |||
⚫ | |||
== Digging ([[Turkey]]) == |
== Digging ([[Turkey]]) == |
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⚫ | |||
− | [[File:Digging-ability.png|thumb]] |
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− | Type: Passive |
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− | |||
− | Cooldown time: 10s |
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− | |||
⚫ | |||
− | |||
== Echolocation ([[Bat]]) == |
== Echolocation ([[Bat]]) == |
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Cooldown time: 5s |
Cooldown time: 5s |
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− | Description: You eat food (no players) in 1 bite. |
+ | Description: You eat the next food (no players) in 1 bite. |
== Excellent Hunter ([[Owl]], [[Snowy Owl]]) == |
== Excellent Hunter ([[Owl]], [[Snowy Owl]]) == |
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Type: Passive |
Type: Passive |
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− | Description: You deal critical damage to players in a 10% chance |
+ | Description: You deal critical damage to players in a 10% chance (Snowy Owl has no player-controlled prey so this does not matter) and non-playable food with a 50% chance. You also have better vision in the dark. |
== Speed Up ([[Falcon]], [[Eagle]], [[Hawk]], [[Pumpkin (Animal)|Pumpkin]]) == |
== Speed Up ([[Falcon]], [[Eagle]], [[Hawk]], [[Pumpkin (Animal)|Pumpkin]]) == |
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Cooldown time: 7s |
Cooldown time: 7s |
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− | Description: You increase your speed rapidly |
+ | Description: You increase your speed rapidly (but shortly). |
Hidden Skill (Pumpkin only): You quench your thirst in the Fire of Death. |
Hidden Skill (Pumpkin only): You quench your thirst in the Fire of Death. |
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Type: Passive |
Type: Passive |
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− | Description: You have a 25% chance to deal critical damage to prey and food |
+ | Description: You have a 25% chance to deal critical damage to prey and food (both player-controlled Characters and non-playable entities). You also have full vision in the dark. |
− | == |
+ | == Thick Skin ([[Pterodactyl Child]], [[Pterodactyl]]) == |
[[File:Block-ability.png|thumb|100px]] |
[[File:Block-ability.png|thumb|100px]] |
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Type: Passive |
Type: Passive |
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Cooldown: 25s |
Cooldown: 25s |
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− | Description: You block the next attack |
+ | Description: You block the next attack ('''Note:''' You can't block the Fireball and Flame abilities). |
== Poisoning ([[Swamp Monster]]) == |
== Poisoning ([[Swamp Monster]]) == |
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⚫ | |||
Type: Passive |
Type: Passive |
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− | Description: You have a 100% chance to poison a prey |
+ | Description: You have a 100% chance to poison a prey (players and alive prey only). If a prey is poisoned then every second it loses 3% of max health. The only way to be detoxified is to drink water. |
− | Hidden |
+ | Hidden skill: You swim and quench your thirst faster in mud. |
== Stone Skin ([[Stone Eater]]) == |
== Stone Skin ([[Stone Eater]]) == |
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Type: Passive |
Type: Passive |
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− | Description: You |
+ | Description: You have a 75% chance to block an attack. |
== Hot Bath ([[Demonic Egg Eater]]) == |
== Hot Bath ([[Demonic Egg Eater]]) == |
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Cooldown time: 20s |
Cooldown time: 20s |
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− | Description: |
+ | Description: If you touch a victim (players only) it's paralyzed (can't fly, but can still go left or right) for 4 seconds. You have full vision in the dark. Also, you can swim in lava. You quench your thirst in lava. |
== Burn in Hell ([[Demonic Imp]]) == |
== Burn in Hell ([[Demonic Imp]]) == |
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Type: Passive |
Type: Passive |
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− | Description: You have a 33.33% |
+ | Description: You have a 33.33% (or 1/3) chance to set a prey on fire (only players and alive prey). If the prey is set on fire then every second it loses 5% of max health. The only way to extinguish the fire is to drink water. Also, you can swim in lava. You quench your thirst in lava. |
== Fireball ([[Dragon]]) == |
== Fireball ([[Dragon]]) == |
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Cooldown time: 8 seconds |
Cooldown time: 8 seconds |
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− | Description: You create a fireball. If the fireball touches a victim, the victim loses 25% of max health and is set on fire (only players). When the prey is on fire then every second it loses 3% of max health |
+ | Description: You create a fireball. If the fireball touches a victim, the victim loses 25% of max health and is set on fire (only players). When the prey is on fire then every second it loses 3% of max health. |
+ | |||
+ | Hidden skill: Fireballs produce light, if a fireball hits a block, wall or non-playable entity that is not its prey, the fireball disappears. |
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== Flame ([[Phoenix]]) == |
== Flame ([[Phoenix]]) == |
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Cooldown Time: 8 seconds |
Cooldown Time: 8 seconds |
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− | Description: You have a 100% chance to set prey on fire. If the prey is on fire, it loses 5% of its max health every second. The only way to extinguish fire is to go in water (or mud). Also, you can swim in lava |
+ | Description: You have a 100% chance to set prey on fire. If the prey is on fire, it loses 5% of its max health every second. The only way to extinguish fire is to go in water (or mud). Also, you can swim in lava you quench your thirst in lava. |
+ | |||
⚫ | |||
+ | Hidden Skill: Using your skill in the dark will make you have better vision. |
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⚫ | |||
== To the Moon ([[Cosmic Insect]]*, [[Cosmic Big Eye]], [[Cosmic Angry Eye]], [[Cosmic Bat]], [[Overfed Cosmic Bat]]**) == |
== To the Moon ([[Cosmic Insect]]*, [[Cosmic Big Eye]], [[Cosmic Angry Eye]], [[Cosmic Bat]], [[Overfed Cosmic Bat]]**) == |
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Description: In space you move naturally and lose less oxygen. If your oxygen level is low, look for Cosmic Plants. |
Description: In space you move naturally and lose less oxygen. If your oxygen level is low, look for Cosmic Plants. |
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− | ''*Note: Cosmic |
+ | ''*Note: [[Cosmic Plant]]s also give XP to Cosmic Insects.'' |
− | ''**Note: Code-wise, this is the ability for the Overfed Cosmic Bat, but it can't move |
+ | ''**Note: Code-wise, this is the ability for the Overfed Cosmic Bat, but since it can't move, so it doesn't matter for it. By the way, it's invincible.'' |
== Immortality ([[Ghost]]) == |
== Immortality ([[Ghost]]) == |
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Type: Passive |
Type: Passive |
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− | Description: You are immortal. You can take a break from the game. |
+ | Description: You are immortal. You can take a break from the game.* |
Hidden Skill: You have full vision in the dark. |
Hidden Skill: You have full vision in the dark. |
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− | ''*Note: If you stay inactive in the server for too long, you will respawn as a Fly with 0 XP.'' |
+ | ''*Note: If you stay inactive in the server for too long, you might disconnect and will respawn as a Fly with 0 XP.'' |
== Scythe Attack ([[Ghostly Reaper]], [[Pumpkin Ghost]], [[Grim Reaper]]) == |
== Scythe Attack ([[Ghostly Reaper]], [[Pumpkin Ghost]], [[Grim Reaper]]) == |
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Cooldown time: 0.5s |
Cooldown time: 0.5s |
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− | Description: You throw your scythe to kill prey |
+ | Description: You throw your scythe to kill prey (all kinds of prey, the only method to kill prey). Damage the scythe deals is 25% ([[Ghostly Reaper]]) 30%, ([[Pumpkin Ghost]]) and 35% ([[Grim Reaper]]). |
− | Hidden Skill: You have full vision in the dark (since Ghostly Reaper can enter most cave systems, only it will use its hidden skill effectively). |
+ | Hidden Skill: You have full vision in the dark (since [[Ghostly Reaper]] can enter most cave systems, only it will use its hidden skill effectively). |
== Gallery == |
== Gallery == |
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Mosquito Grabber.png|A [[Dragonfly]] grabbing a [[Mosquito]] |
Mosquito Grabber.png|A [[Dragonfly]] grabbing a [[Mosquito]] |
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Screenshot (1858).png|A pigeon evolving to a duck while using hunger. |
Screenshot (1858).png|A pigeon evolving to a duck while using hunger. |
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− | + | Fire ball.jpeg|A Fireball |
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4FE0C344-BC93-48F0-A537-1F26EB38B916.jpeg|A Phoenix using its ability around a group of players. |
4FE0C344-BC93-48F0-A537-1F26EB38B916.jpeg|A Phoenix using its ability around a group of players. |
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+ | Arrowup.png|The arrow that used to point at your skill. |
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</gallery> |
</gallery> |
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Latest revision as of 01:53, 6 April 2024
This article contains Spoilers. |
Skills, also known as Abilities, are a feature that every character in the game possesses, and may be used for defense, offensive, both, or other ways to support the said character. Each skill has a type which indicates whether it is automatic (or passive) or must be activated by the player (or active).
Passive skills are automatically triggered under certain conditions; for example, when a Fly's predator attempts to attack it, the Fly's skill will automatically release an orange note saying "Miss" and the said Fly will not receive damage. Active skills are triggered when a user (on mobile) taps on a special skill icon near the bottom-right corner of their screen or (on PC/laptop) clicks space or right-clicks.
Below are a list of skills currently in the game describing what they do and what they are.
Beginner’s Luck
Flower Love
Infection
Sting (Wasp | Hornet)
Grab Prey (Dragonfly)
Hunger (Pigeon)
Diving (Duck | Pelican | Seagull)
Swoop (Blue Bird, Red Bird, Blackbird, Maroon Bird)
Laying egg (Hen)
Fruit eater (Parrot)
Frog hunter (Stork)
Digging (Turkey)
Echolocation (Bat)
Type: Passive
Description: You have full vision in the dark.
Bloodthirstiness (Vulture, Raven)
Type: Passive
Cooldown time: 5s
Description: You eat the next food (no players) in 1 bite.
Excellent Hunter (Owl, Snowy Owl)
Type: Passive
Description: You deal critical damage to players in a 10% chance (Snowy Owl has no player-controlled prey so this does not matter) and non-playable food with a 50% chance. You also have better vision in the dark.
Speed Up (Falcon, Eagle, Hawk, Pumpkin)
Type: Active
Cooldown time: 7s
Description: You increase your speed rapidly (but shortly).
Hidden Skill (Pumpkin only): You quench your thirst in the Fire of Death.
Rage (Mad Bat)
Type: Passive
Description: You have a 25% chance to deal critical damage to prey and food (both player-controlled Characters and non-playable entities). You also have full vision in the dark.
Thick Skin (Pterodactyl Child, Pterodactyl)
Type: Passive
Cooldown: 25s
Description: You block the next attack (Note: You can't block the Fireball and Flame abilities).
Poisoning (Swamp Monster)
Type: Passive
Description: You have a 100% chance to poison a prey (players and alive prey only). If a prey is poisoned then every second it loses 3% of max health. The only way to be detoxified is to drink water.
Hidden skill: You swim and quench your thirst faster in mud.
Stone Skin (Stone Eater)
Type: Passive
Description: You have a 75% chance to block an attack.
Hot Bath (Demonic Egg Eater)
Type: Passive
Description: You can swim in lava. In addition, you quench your thirst in lava.
Fear (Demonic Bat)
Type: Passive
Cooldown time: 20s
Description: If you touch a victim (players only) it's paralyzed (can't fly, but can still go left or right) for 4 seconds. You have full vision in the dark. Also, you can swim in lava. You quench your thirst in lava.
Burn in Hell (Demonic Imp)
Type: Passive
Description: You have a 33.33% (or 1/3) chance to set a prey on fire (only players and alive prey). If the prey is set on fire then every second it loses 5% of max health. The only way to extinguish the fire is to drink water. Also, you can swim in lava. You quench your thirst in lava.
Fireball (Dragon)
Type: Active
Cooldown time: 8 seconds
Description: You create a fireball. If the fireball touches a victim, the victim loses 25% of max health and is set on fire (only players). When the prey is on fire then every second it loses 3% of max health.
Hidden skill: Fireballs produce light, if a fireball hits a block, wall or non-playable entity that is not its prey, the fireball disappears.
Flame (Phoenix)
Type: Active
Cooldown Time: 8 seconds
Description: You have a 100% chance to set prey on fire. If the prey is on fire, it loses 5% of its max health every second. The only way to extinguish fire is to go in water (or mud). Also, you can swim in lava you quench your thirst in lava.
*Note: Fire is in a small radius around you making a star formation.
Hidden Skill: Using your skill in the dark will make you have better vision.
To the Moon (Cosmic Insect*, Cosmic Big Eye, Cosmic Angry Eye, Cosmic Bat, Overfed Cosmic Bat**)
Type: Passive
Description: In space you move naturally and lose less oxygen. If your oxygen level is low, look for Cosmic Plants.
*Note: Cosmic Plants also give XP to Cosmic Insects.
**Note: Code-wise, this is the ability for the Overfed Cosmic Bat, but since it can't move, so it doesn't matter for it. By the way, it's invincible.
Immortality (Ghost)
Type: Passive
Description: You are immortal. You can take a break from the game.*
Hidden Skill: You have full vision in the dark.
*Note: If you stay inactive in the server for too long, you might disconnect and will respawn as a Fly with 0 XP.
Scythe Attack (Ghostly Reaper, Pumpkin Ghost, Grim Reaper)
Type: Active
Cooldown time: 0.5s
Description: You throw your scythe to kill prey (all kinds of prey, the only method to kill prey). Damage the scythe deals is 25% (Ghostly Reaper) 30%, (Pumpkin Ghost) and 35% (Grim Reaper).
Hidden Skill: You have full vision in the dark (since Ghostly Reaper can enter most cave systems, only it will use its hidden skill effectively).