The Fire of Death is a non-playable entity in EvoWorld.io. It was added on September 19, 2019. It is only seen under the Graveyard biome and guards the Pit of Fire. In addition, the fires can be seen on the floor of the Pit of Fire. Most Characters will rapidly take damage in it, but despite this, the fire does not appear with a red outline. Most Characters can't reach the biome it guards alone (theoretically a predator surrounded by lots of prey could survive enough to get to the Pit of Fire, only to get stuck and die of dehydration/reapers/Demonic Angel/accidents. This would require an immense amount of teaming). The exceptions are the Ghost, which is unaffected, and the reapers and Pumpkin, which slowly gain water in it. The reapers can technically stay in the Fire of Death forever, as neither their oxygen or water levels are lowered, letting them take a break. That is, unless, another reaper eats them. Two other Fires of Death are seen above the main hallway of them, and some on the floor of a decent-size unreachable section of the Pit of Fire in the East (probably still in development).
Gallery[]
Trivia[]
- There's a mouse above the Pit of Fire that is constantly burning and dying to some of this fire present on its roof.
- As of a recent update, Fire of Death can now produce light.
Non-playable Entities in EvoWorld.io |
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