EvoWorld.io Wiki
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Servers are where the game occurs. They allow players to choose their own or closest server. There are 6 servers in EvoWorld.io currently, with Europe 1 and North America 1 being the most popular, especially in the afternoon (for their time zones). Each server can contain at most 300 players at the same time. If there are too many in a server, there will be more servers available to hold more players. If there are too few (and there is more than one regional server active), the players in the less populated server will be migrated to the closest more populated server in the same region. Players are able to switch servers in main menu (before the UI update it required a page refresh), but once a session is started players are unable to switch servers without refreshing and losing all in-game xp (not the level-related xp). If the server is full then that server can't be picked unless you have a premium account.

Note: A new server is created when the existing servers are too crowded. This usually happens in the European or North American Servers though it can happen anywhere. Extra servers disappear when they drop below the minimum player cap. If there is only one active server in a region, the minimum player cap doesn't apply.

NOTE : the best servers are usually the servers with 180 to 230+ players (lots of potential prey) and minimum cap to 80 (less enemies but are normally stronger aka reapers)

All Servers[]

Region Player max. cap Player min. cap
EUROPE 62 23722
NORTH AMERICA
ASIA
SOUTH AMERICA
AUSTRALIA 22
AFRICA
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